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Data Structures | Macros | Typedefs | Functions
button.h File Reference
#include "touch.h"
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Data Structures

struct  BUTTON_STRUCT
 

Macros

#define AUTO   0
 Use this value instead of x2, y2 in the BUTTON_STRUCT to autocalculate the button width/height. More...
 

Typedefs

typedef void(* BUTTON_CALLBACK) (void *button)
 

Functions

bool gui_button_add (BUTTON_STRUCT *button)
 
void gui_button_remove (BUTTON_STRUCT *button)
 
void gui_button_redraw (BUTTON_STRUCT *button)